Gamified Tabletops as a Service
- GTaaS -
Cyber Risk Readiness
Gamified Tabletops as a Service
- GTaaS -
Cyber Risk Readiness
Gamified Tabletops as a Service
- GTaaS -
Cyber Risk Readiness

Pre-Breach Cyber Tabletop Exercises

Our cyber training platform improves awareness, readiness, and responsiveness to cyber threats.

Explore our virtual tabletop simulations for single players and virtual moderation led by Risk Managers, Carriers, Forensics Professionals, Cyber Attorneys, and other Cyber Professionals.  

We offer a friendly and accessible 2D/3D assist to your existing tabletop offerings. We cater to various business arrangements for carriers, brokers, attorneys, CISOs, and reseller arrangements deployed on our GTaaS model.  Inquire below.

Experience Realism with infiniqo’s axon platform!

The “Training by Gaming” approach lets players hear, see, touch and feel emotion as they navigate various “Situation Rooms”

Virtual Situation Rooms

Empower high-impact front-line individuals, organizations, the military, and municipal citizens to handle high-consequence cyber and disaster situations (natural and man-made), which require the highest degree of preparedness, intelligence, and speed, leading to minimized losses and overall improved risk mitigation.

Enhance Preparedness & Decision Intelligence

Easy to access Axon technology

Gamified Tabletops

For your cyber risk readiness

An Immersive Interaction Platform that gets you ready with higher levels of Preparedness, Responsiveness and Recoverability in managing a cyber attack event!

Action Strategies | Decisions | Outcomes

Immersing into attack situation

Situation Analysis

Incident response plan & action

Decisions & Impact

Regulatory & compliance elements

Collaborating with external team

Review cyber insurance coverage & limits

Risk Management (Costs, Employee Morale, Reputation)

We blend immersive experience with risk management to create realistic simulations with convincing details that invoke deep engagement & enable decision-training with muscle memory

Decision Points and Participant App

Players are presented with multiple choice questions and wild cards designed to challenge them as they progress through the simulation.

Discussion Parameters

Discussion Parameters

Participants

Actions | Strategies | Outcomes

Indicators

Decision Point

Action Choices

Platform Technology

Platform Technology

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